Thursday 28 June 2012

What all features fan want to see in Might & Magic Heroes VI

What all features fan want to see in Might & Magic Heroes VI
Hello friends, I want to know that what the fans are expecting the Might & Magic Heroes VI game to be and also what are the feature do want to have it and also what else you are looking from the game different from the other, so please tell me about it and also I want to know that what are really fans thinks to have in the new game, so please tell me about it and also want to discuss something about the game, then please discuss about it. Thank you.

#2
12-10-2011
LotusN
Member

Join Date: Jul 2011
Posts: 1,465
Re: What all features fan want to see in Might & Magic Heroes VI
I do not understand. I certain they are exhausted of listen to that god damn hero 3 games in a new set of heroes; you'll have plenty of certain achievement. Now if you're trying so hard to make the new game, why are there merely 5 factions, will always finding in the game? Why only four resources, all bring into play of the castle to contain acquire different witch resources it prosper. (I hope this is only beta version of the game and it will be added in the full version). Where is the display of the city? I want to make my approach, which construction to build, in what order. I cannot do that; I see the structure that cannot be built and what they need. The translation of the castle is a bad idea. I mean that has most of the castles has a greater number of individual equally more likely going to win. And the organized mines? ... What is that? Where did you hear that? Probably one of the most important things. I have not come across artifacts that can be combined. Combined appliances are an incredible feature of the heroes. Loads of artifacts, and ways to combine, please.

#3
12-10-2011
AlisaDsa
Member

Join Date: Jul 2011
Posts: 1,297
Re: What all features fan want to see in Might & Magic Heroes VI
Even I want the same thing which the above user have mentioned and also expecting a lot from the game, but have to wait for it and check it out how the game is and what extra is there in the game, so waiting for the game.

#4
12-10-2011
Mollyi7
Member

Join Date: Jul 2011
Posts: 1,242
Re: What all features fan want to see in Might & Magic Heroes VI
I cannot remember any game I played H3 and H5 in the last couple of years, but I think they are fairly equal. 5 factions is an adequate amount of to have a variety of game, for example H5 had six factions before the expansion and that was an adequate amount of really. More features are very fun, but have to think about balance and what you really need some time to design a new faction, I believe. Why are 4 good resources? It is almost the same as in previous games, but now you can build things when you have a small amount of crystals and not have to wait 10 turns to build, since they lack Inferno mercury or sulfur, for example. I agree with an improved display city. And the buildings are very easy to understand. To reach the higher levels have to upgrade your town hall. I see no problem at that time in my opinion the user interface very well. Castle conversion is a great reality. Like most of the time, if you find a new city that will not contribute to victory if you're not necromancer (in H5 could create an undead army strong in 2 weeks for the Shrine of Hell along with 4.3 cities, not There is another faction could do that). And to be honest, I should win the greatest empire since both start with the same chance of winning. Never heard of combining artifacts in Heroes 5.3, but I'd like. Or are you talking about the whole article? I have yet to see a set of objects or have not played the beta enough to get my armor bonus single dragon scale.

#5
12-10-2011
Orochimaru
Member

Join Date: Mar 2011
Posts: 1,477
Re: What all features fan want to see in Might & Magic Heroes VI
Because not everyone wants to do a Heroes 3 with good graphics. From my point of view I think they've done a great job and have come up with some ground-breaking gameplay procedures that are useful, but this game needs to be adjusted a bit overdone.

#6
12-10-2011
VazV
Member

Join Date: Aug 2011
Posts: 1,241
Re: What all features fan want to see in Might & Magic Heroes VI
I disagree with the above users. I am a longtime fan of the series and I love the fresh new take on the series. I too am in favor of a game agile, intelligent, and most things do not make good gameplay, just a fan of the game. As my friend Miens says, "Less is more." Heroes of Might & Magic 3 was a great game, but it was perfect. I'd to a certain extent have a new game since they before now spent so much time in the past Heroes of Might & Magic 3. Why are there only 3 of Starcraft? Does it matter? You be acquainted with there will be more players’ in the future through expansion. Why throw all factions ever created in the first game? More improvement time for all those supplementary features to delay the game even more. They are a business, remember? It is a nonprofit organization here to provide entertainment.

#7
12-10-2011
Jung
Member

Join Date: Aug 2011
Posts: 1,198
Re: What all features fan want to see in Might & Magic Heroes VI
I think you might got the idea what the fans are looking for and I also wanted the same which the other user have told you and wanted something new to be added in the game.

#8
12-10-2011
Nimos
Member

Join Date: Aug 2011
Posts: 1,418
Re: What all features fan want to see in Might & Magic Heroes VI
4 resources the big game is a great deal improved / fair. This is another thing I've always required to see in these games. The ridiculous amount of resources other than just balance things sometimes and made things a little difficult as juggling. Moreover, most of the additional resources that only become useless and will only are used for market exchanges anyway. The number you have now is perfect. Do you have your wood / gold ore and ... and now just to control blood crystals teaching. It's like gas in Starcraft. You cannot? I do not know what the problem. In addition, full-screen display town probably would be fine but not really necessary. The window does a good job and the interface works well in it. It also helps those who have presentation troubles people bound to a full screen rendered. In addition, we now have the big cities, impressive that appears on maps of the adventure.

#9
13-10-2011
Enos
Member

Join Date: Nov 2010
Posts: 1,611
Re: What all features fan want to see in Might & Magic Heroes VI
You cannot really refute this because I have not found artifacts that many yet. You're talking about point sets, right? They were very good. However, the artifacts that I found so far (of minor importance, the most important relics,) have been pretty clean.

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