third party tools solution provider for the Wii console. As a result,
the NVIDIA PhysX technology SDK is now available to registered Wii
developers.
"Nintendo has reshaped the home entertainment and video game market
with the success of the Wii console. Adding a PhysX SDK for Wii is key
to our cross-platform strategy and integral to the business model for
our licensed game developers and publishers," said Tony Tamasi, senior
vice president of content and technology at NVIDIA. "With NVIDIA PhysX
technology, developers can easily author more realistic game
environments for the evolving demands of a broad class of Wii gamers."
The NVIDIA PhysX software development kit (SDK) consists of a
full-featured API and robust physics engine, designed to give
developers, animators, level designers, and artists unprecedented
creative control over character and object physical interactions by
allowing them to author scalable physics in real time.
The PhysX SDK for the Wii console, and all major gaming platforms, are
available for license directly from NVIDIA. For more information on
licensing PhysX SDKs or NVIDIA PhysX technology,
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