Thursday, 28 June 2012

New handling stats (rating) in Forza Motorsport 4

New handling stats (rating) in Forza Motorsport 4
Nice game but I was wondering Why the R1 cars are is rated a lot higher in Forza Motorsport 4 than Forza Motorsport 3 Is it the fresh tire out model or the fresh physics or be they just incorrect in Forza Motorsport 3? I would really like to know this any help will be appreciate

#2
10-10-2011
Bubboy
Member

Join Date: Aug 2011
Posts: 1,490
Re: New handling stats (rating) in Forza Motorsport 4
It’s because of the fresh tire and physics model. as well, they redo the PI system to create it more balance it is all give details in one of the below the Hood articles. Still even am confused i believe the r1 caddy obtainable from 8.7 to 9.8 is big jump in handle.

#3
10-10-2011
mbangali
Member

Join Date: Jul 2011
Posts: 1,490
Re: New handling stats (rating) in Forza Motorsport 4
Quote:
Originally Posted by Bubboy
It’s because of the fresh tire and physics model. as well, they redo the PI system to create it more balance it is all give details in one of the below the Hood articles. Still even am confused i believe the r1 caddy obtainable from 8.7 to 9.8 is big jump in handle.
Yeah they apparently did that , and a Ferrari 458 but Italy has a rate of 9.7, which I guess is about 212 mph - 218 mph and a McLaren MP4-12C has a speed of 9.2 but not McLaren fastest in reality 202 vs. 205 Who has had this problem in the Forza Motorsport 3 and complained then. Ditto for the Jaguar XF cannot do 225 mph

The issue is that they make a physics engine put the car in it and whatever comes into the game, but because this is not accurate enough to end up with results like this, I would like to step in and make this isn't likely and only incomplete performance to allow fairer and more nearly resemble real life cars.

Did you gaze at the Lamborghini LP640 Mercielargo has a number of lesser speed than its real speed in game

I also unsure whether active aerodynamics has increased braking performance? Because now it has to simulate the physics engine.

#4
10-10-2011
Gajagamini
Member

Join Date: Jan 2011
Posts: 77
Re: New handling stats (rating) in Forza Motorsport 4
That's one more query I was unsure about. Theoretically it must in fact help the Veyron's braking in any case from high speeds. I identify it's still a 2 ton behemoth, however I actually would like to like the car it's more or less undrivable in FM3.

#5
13-10-2011
Orochimaru
Member

Join Date: Mar 2011
Posts: 1,477
Re: New handling stats (rating) in Forza Motorsport 4
It is not "undrivable" I include all the Nordschleife in fewer than 7minute 30 seconds, very soon to brake early on and go faster when the road is slim as four-wheel drive make it much under turn however I actually expect T10 did locate an attempt into it, as a replacement for of now creation active aero work, visually.

No comments:

Post a Comment